Bring Da Beat Back (W.I.P)
GOAL
Create a UI for an in progress game to match the game feel, and replace old assets with more stylized pieces.
SKILLS LEARNED
Unreal Widget implementation to create UI pieces in a gameplay space.
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Basic implementation of 3D camera menus
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Learned unique UI placement.


PROGRAM
Unreal 5.4.4
PRE-PROCESS

Start Menu

Pause Menu

HUD
Menu - Starting game menu
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Pause Menu - First pause menu implementation
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HUD - First HUD implementation.
PROCESS- START MENU
Redesigned the start menu to a diegetic menu from the non-diegetic menu using in game assets and 2 different camera points.
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Created first working pass.
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Playtested first pass menu creation.
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Adjusted to recommendations, and added extra art assets to feel more diegetic.
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PROCESS- PAUSE MENU
Redesigned the old pause menu to fit more within the feel of the game.
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Worked with the team in implementing design changes.
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Reworked the in game widget to meet the new menu changes.
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Playtested player readability.
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Added needed changes to the menu and asset adjustments.
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